HOW IT PLAYS
Swap tiles to line up three or more — gloves, boots, belts, wraps. Every match you make, your fighter throws the punch on stage. Bigger lines hit harder.
Matches that drop new matches chain the damage up. Engineer the board a few moves deep, then cash the whole thing in as a SUPER — or hold out for the ULTRA.
Attacks telegraph with a wind-up. Block what you can't afford to eat, punish what they leave open, and take the round before the clock does. Best of three.
THE ROSTER
THE PLAYER PROMISE
Match KO is built the old way: a complete game that respects your time and your wallet. Free at launch — and if anything is ever sold, it will be cosmetic only.
SCREENSHOTS
FAQ
2026, on Android via Google Play. An iOS version is planned after the Android launch. Pre-registration will open closer to release.
Free at launch, with no ads — ever. If anything is ever sold later, it will be cosmetic only, at real prices — no gem currencies, no loot boxes, nothing that affects combat.
No. Match KO plays fully offline — no account required, no sign-in needed to play. When you're online, it sends only pseudonymous crash reports and play statistics, never anything that identifies you, and anything online is optional — your choice every time. The privacy policy has the details.
At launch Match KO is single-player: Arcade runs, the Daily Fight, and Versus against an AI that scales from friendly to ruthless. It's built as a 1v1 fighter at its core — online PvP is something we're exploring after launch.
Android 8.0 or newer. It's a portrait game, designed to be played one-handed.
Everything's on the press kit page — factsheet, screenshots, and logos. Questions to info@match-ko.com.